namespace Rocuna.GameEngine.Constants
{
    /// <summary>
    /// String constants for the screens names
    /// </summary>
    public class ScreensNames
    {
        /// <summary>
        /// string constant for the deloper splash screen.
        /// </summary>
        public const string DeveloperSplash = "DeveloperSplash";

        /// <summary>
        /// string constant for the title splash screen.
        /// </summary>
        public const string TitleSplash = "TitleSplash";
    }
}